Vesharr’s team is full of birds.  Even the mechanical pet acts like a bird when he uses his Feathered Frenzy.

Synopsis: Avoiding the biggest damage dealing abilities from Vesharr’s team is key (duh?).  With the right pets, you can weave in and out of them and counter-punch quite effectively.

Goal: To defeat the tamer with 2 pets so that a third pet can be carried through for maximum experience gain.

Vesharr’s Team

 The Great Kaliri with  Quills,  Caw, and  Slicing Wind
 Apexis Guardian with  Batter,  Entangling Roots, and  Feathered Frenzy
 Darkwing with ma16 Shadow Talon,  Consume Corpse, and  Anzu’s Blessing

Your Team

 Emerald Proto-Whelp –  Emerald Bite,  Emerald Presence,  Proto-Strike 
 Rascal-Bot – ma16 Phaser, ma16 Lens Flare,  Armageddon
Carry Pet

Your Emerald Proto-Whelp will deal easily with the first two opponents.  Bring him in and use Emerald Presence and then use Emerald Bite three times.  The Great Kaliri will be dead.  Refresh your Emerald Presence when the Apexis Guardian comes in and then fly up with Proto-Strike to dodge the Entangling Roots and whatever else he uses on that turn.  Keep using Emerald Bite until the Guardian is no more.  Bring your Rascal-Bot into the fight and Phaser/Lens Flare Darkwing until he’s under 290 health.  Pop your Armageddon and your carry pet will be happy to receive all the experience.




Taralune has a trio of moths that are tough to nail down.

Synopsis: If you can control the moths by taking away their flying bonus quickly, this fight is not too difficult.  Get them under half-heath quickly!

Goal: To defeat the tamer with 2 pets so that a third pet can be carried through for maximum experience gain.

Taralune’s Team

 Serendipity with ma16 Feedback,  Cocoon Strike, and ma16 Counterspell
 Grace with  Slicing Wind,  Call Lightning, and  Moth Dust
 Atonement with  Alpha Strike, ma16 Nimbus, and  Moth Balls

Your Team

Carry Pet
 Emerald Proto-Whelp – ma16 Emerald Bite,  Emerald Presence,  Proto-Strike 
 Emerald Whelpling – ma16 Emerald Bite,  Emerald Presence,  Emerald Dream

Use your Carry Pet first (must have 200 health or more) and use any ability that you like.  You’ll immediately be stunned and you can sub in your Emerald Proto-Whelp right after.  Use Proto-Strike right away to avoid all the hits that Serendipity has in store for you.  Use Emerald Bite only once, and then Emerald Presence twice.  Finish Serendipity off with an Emerald Bite and you’ll have your dragonkin bonus ready for the next pet, Grace.  Use Emerald Bite twice to chew through Grace’s health.  Atonement will come in and lift-off with Proto-Strike immediately.  Unless you get pretty lucky, your Proto-Whelp is all done now.  Bring your Emerald Whelpling in and a couple of Emerald Bites finishes off the fight.

Jahan, Samm & Archimedes

archsammjahanscreenAs part of my series on the Menagerie Daily quests, today you’ll defeat a trio of little birdies.

Synopsis: Jahan uses the weather effect of Arcane Winds at the very beginning and this will be his undoing.

Goal: To defeat the tamer with 2 pets so that a third pet can be carried through for maximum experience gain.

Jahan, Samm & Archimedes

 Jahan with  Savage Talon, ma16 Arcane Storm, and  Tail Sweep
 Samm with  Slicing Wind,  Rain Dance, and  Predatory Strike
 Archimedes with  Quills, ma16 Eyeblast, and ma16 Wild Magic

Your Team

 Nexus Whelpling –  Tail Sweep, ma16 Mana Surge, ma16 Arcane Storm
Carry Pet 
 Emerald Proto-Whelp – ma16 Emerald Bite,  Emerald Presence,  Emerald Dream

Your Carry pet needs to have about 500 health to survive the Arcane storm, but other than that, you can bring whatever low-level pet you like.

Jahan starts with Arcane storm so start with your Nexus Whelpling and use Mana Surge.  You’re pretty much guaranteed to two-shot Jahan, and do some serious damage to Samm when he comes in.  Use your own Arcane Storm next to damage Archimedes on the back row as well as Samm.  Swap your carry pet into the fight when your Nexus Whelpling dies (you may need to throw a round or two to actually die, the Whelpling has been known to finish the whole fight by himself).  Swap your carry pet back out and finish the fight with the Emerald Proto-Whelp.

Beegle Blastfuse


Welcome to Thanksgiving dinner with a side of chicken.  We even have a gnome to punt around after we eat.

Synopsis:  The main abilities for Dinner and Gobbles are multi-hit small strikes.  So the easiest way to counter them is bring someone with a shield ability.  Not too hard of a fight.

Goal: To defeat the tamer with 2 pets so that a third pet can be carried through for maximum experience gain.

Beegle Blastfuse’s Team

 Dinner with  Squawk,   Lift-Off, and   Flock
 Gobbles with  Food Coma,   Slicing Wind, and  Gobble Strike
 Warble with  Peck Ice Tomb, and   Slippery Ice

Your Team

 Emerald Proto-Whelp –  Emerald Bite,  Emerald Presence,  Emerald Dream
Carry Pet
 Chrominius Bite,  Howl,  Ravage

Start with your Proto-Whelp and use Emerald Presence right away.  Keep it up while you Emerald Bite down Dinner and Gobbles.  Use Emerald Dream at your discretion to keep yourself healed up.  If you’re not able to finish off the whole fight, including Warble, with your Proto-Whelp; Chrominius’ beast abilities will wreck him easily.  Be sure to swap your carry pet in at some point to gain the experience for the fight.

Whispering Pandaren Spirit: Round 3 – Guest Battler

airMy guest today is a long time WoW friend of mine – Kutubiyya.  He was kind enough to put a great deal of effort into posting an updated patch 5.4 strategy for the Whispering Spirit, so I’m featuring it here.

Goal: Defeat tamer with two level 25 pets and one low level pet for maximum pet experience

Whispering Pandaren Spirit’s Team:

  • Dusty – Moth Balls, Moth Dust, Cocoon Strike
  • Whispertail – Flyby, Slicing Wind, Wild Winds
  • Pandaren Air Spirit – Slicing Wind, Wild Winds, Soothing Mists

Your Team:

Start with your leveler, it needs enough health to survive the hit from Dusty’s Moth Dust. It’ll do at least 400 but it’s crit on occasion for 600+ and even more for aquatic pets. Swap to Nether Faerie and use Arcane Blast (to pop cocoon), then Moonfire. Next Dusty will use Moth Dust again and unless it sleeps your Dragon, three more Arcane Blasts (including a Cocoon pop) should finish him. If you do get slept, pass (Dusty will Cocoon Strike again), AB to pop the cocoon then two more AB to finish him off.

Once Whispertail comes out, the goal is to have at least 100-150 health on your Faerie Dragon. Use Life Exchange to start (you’ll be hit by Flyby but it shouldn’t kill you) and you’ll cut Whispertail’s health almost in half. Use Arcane Blast then finish Whispertail off with Moonfire.

When the Air Spirit comes out you’ll get at least one more AB when it leads off with Soothing Mists but Wild Winds will usually kill your Faerie Dragon. Swap to your Emerald Drake, cast Emerald Presence to negate the damage even more then use Emerald Bite ’til the spirit is dead (usually 4-5 bites). Don’t bother refreshing Presence or using Emerald Dream unless things really go bad.

One thing to mention is there’s a chance Dusty could sleep your Nether Faerie Dragon twice which will either kill it or not leave it with enough health to use Life Exchange on Whispertail’s first round. If that’s the case the Emerald Whelp should be able to solo the rest of the fight by refreshing Presence right before it drops followed by Emerald Dream. It takes a bit longer but it’s not especially difficult.

Final note, the Sprite Darter Hatchling has the same move-set as the Faerie Dragon and the Emerald Whelpling, which PetCharge has utilized judiciously, is an alternative for the Emerald Proto-Whelp. Although I’d argue the Proto-Whelp is an alternative to the Whelpling.

Thanks Kutu!