Lorewalker Cho: Plushie Round

Synopsis: There are lots of preparatory abilities on Cho’s team, so take you can take advantage of them by hitting them hard before they use them.

Goal: To defeat the tamer with 2 pets so that Elekk Plushie can be carried through the fight.


Lorewalker Cho’s Team

 Wisdom with  Peck,  ma16 Wild Magic, and  Rip
ma16 Patience with hu16 Broom,   Tranquility, and  ma16 Clean-Up
 Knowledge with  Tail Sweepma16 Amplify Damage, and   Solar Beam


Your Team

ma16 Nordrassil Wisp  – ma16 Light, ma16 Flash, hu16 Soul Ward
 Scourged Whelpling –  Tail Sweep, hu16 Call Darkness,  Plagued Blood
ma16 Elekk Plushie

Bring the Wisp in first and tear up Wisdom by using Soul Ward, Flash, and then Light.  You’ll have to pass a turn because all of your abilities will be on cooldown, but then just repeat the same rotation and Wisdom will be finished.  Keep the same rotation until the Wisp dies.  Your Scourged Whelping should be able to finish off Patience and Knowledge just fine.  Save Call Darkness for Knowledge because it does a ton of damage.  Having an guaranteed extra round on the Whelpling because he’s undead should save you from unlucky crits.

 

Lorewalker Cho

choGoal: Defeat Tamer with optimal pets

Lorewalker Cho’s Team:

  • Wisdom – Peck, Wild magic, Rip
  • Patience – Broom, Tranquility, Clean-Up
  • Knowledge – Tail Sweep, Amplify Magic, Solar Beam

Your Team:

Bring the Wisp in first and tear up Wisdom by using Soul Ward, Flash, and then Light.  You’ll have to pass a turn because all of your abilities will be on cooldown, but then just repeat the same rotation and Wisdom will be finished.  This is the part where there’s no exact rotation, but depending on how the fight goes you’ll have to make the call on what to use.  I had the Wisp kill both Wisdom and Patience, and I’ve had Patience finish the Wisp off without being damaged.  The Wisp will easily finish off Wisdom though.

Use the Scourged Whelpling to bring down Patience.  Plagued Blood with a few Tail Sweeps does the trick every time.  Call Darkness is a bonused ability against Knowledge, so use it before you die.  The Darkness debuff will help out your Ghostly Skull to finish off Knowledge, too.  Spectral Spike when you can (always hits, because the target is considered blind due to Darkness), and use Siphon Life and Death Coil to keep yourself alive (or undead, as the case may be).