Sully “The Pickle” McLeary

pickleGoal: Defeat Tamer with optimal pets

Sully’s Team:

  • Socks – Claw, Infected Claw, Unholy Ascension
  • Monte – Huge, Sharp Teeth!, Vicious Streak, Burrow
  • Rikki – Gnaw, Cute Face, Bloodfang

Your Team:

  • Darkmoon Monkey with Rake, Clobber, and Banana Barrage
  • Imperial Eagle Chick with Slicing Wind, Adrenaline Rush, and Lift-Off
  • Turkey with Slicing Wind, Gobble Strike, and Food Coma (This 3rd pet can really be any flyer, I just like the idea of using a turkey)

One of the problems with this fight is that when Socks dies, he increases the damage done to your team for the next 9 rounds which makes it much harder to get through the fight.  With this strategy we’ll just kill him last so he can’t do that!

You’ll start with the Monkey and use Rake and then Clobber.  Use Banana Barrage and Socks will swap out for Monte.  Use Rake to mitigate the Burrow Hit and then PASS YOUR NEXT TURN.  Monte will be back up and use Banana Barrage again.  At this point Monte should be dead and Socks will come back in.  Rake and Clobber him to make him swap out again.  Use Banana Barrage on the turn he swaps out.  Use Rake on Rikki and then Banana Barrage.  At this point you should be almost dead, so swap out to the Imperial Eagle Chick because you don’t want Rikki to heal up with Bloodfang.

Use Slicing Wind and Adrenaline Rush to finish off Rikki.  This should also make you faster than Socks so use Lift-Off to dodge the first hit from him.  Use Adrenaline Rush again to remain faster than him.  Slicing Wind until you’re dead.  Bring back in your Monkey and use Clobber and Banana Barrage.  Rake if you need it, but Socks should be finished by now.

Dr. Ion Goldbloom

ionGoal: Defeat Tamer with optimal pets

Dr. Ion Goldbloom‘s Team:

  • Screamer – Alpha Strike, Feign Death, Lift-Off
  • Trike – Bite, Adrenaline Rush, Horn Attack
  • Chaos – Logic, Uncertainty, Instability

Your Team:

Much like the Doctor’s pet, this whole fight is a bit of Chaos.  Start off with the Celestial Dragon and use Flamethrower.  It’ll miss, but then use Moonfire and Flamethrower again.  At this point, Screamer’s going to use Feign Death so just use Flamethrower again and miss.  As soon as Trike comes out, use Arcane Storm.  You’re now set up with 2 important things;

  1. You have a DoT on Screamer that gave you a Dragon 50% damage bonus.
  2. Arcane Storm keeps you from being stunned by Horn Attack.

Keep using Flamethrower until you die.  Bring in XT and Zap, Zap, Zap until Trike is finished.  When Screamer comes back in use Repair.  Even if Screamer’s Lift-Off kills you, being a mechanical you’ll just heal up again with your ‘second life’.  Screamer will have undoubtedly run away again with Feign Death, so use XE-321 Boombot and Zap, Zap, Zap again until XT is dead.  The Arcane Eye will easily finish off Chaos and a very low health Screamer.  Also, being a Magic type keeps you from getting smashed quite so hard with the big hits that Chaos can deal sometimes because you can only be hit for 35% of your health at a time.  Psychic Blast, Drain Power, Psychic Blast for finishing off Chaos and use Interrupting Gaze to stun and get a free turn with Screamer.

Other thoughts:  Landro’s Lil’ XT can be a bit hard to come by, so you can also use a different Mechanical with the Repair ability (like Mechanopeep or Personal World Destroyer).  The only reason I chose it was because Zap has a 100% to hit vs. Metal Fist (which most other mechanicals have) only has a 90% chance to hit.  The XE-321 Boombot is also nice to deal some post-death damage to the last pet you might be facing.

Lorewalker Cho

choGoal: Defeat Tamer with optimal pets

Lorewalker Cho’s Team:

  • Wisdom – Peck, Wild magic, Rip
  • Patience – Broom, Tranquility, Clean-Up
  • Knowledge – Tail Sweep, Amplify Magic, Solar Beam

Your Team:

Bring the Wisp in first and tear up Wisdom by using Soul Ward, Flash, and then Light.  You’ll have to pass a turn because all of your abilities will be on cooldown, but then just repeat the same rotation and Wisdom will be finished.  This is the part where there’s no exact rotation, but depending on how the fight goes you’ll have to make the call on what to use.  I had the Wisp kill both Wisdom and Patience, and I’ve had Patience finish the Wisp off without being damaged.  The Wisp will easily finish off Wisdom though.

Use the Scourged Whelpling to bring down Patience.  Plagued Blood with a few Tail Sweeps does the trick every time.  Call Darkness is a bonused ability against Knowledge, so use it before you die.  The Darkness debuff will help out your Ghostly Skull to finish off Knowledge, too.  Spectral Spike when you can (always hits, because the target is considered blind due to Darkness), and use Siphon Life and Death Coil to keep yourself alive (or undead, as the case may be).

Shademaster Kiryn

kiryn

Goal: Defeat Tamer with optimal pets

Shademaster Kiryn’s Team:

  • Nairn – Nairn!, Call of Winter, Giant’s Blood
  • Stormoen – Batter, Call Lightning, Build Turret
  • Summer – Bite, Dodge, Prowl

Your Team:

  • Lofty LIbram with Shadow Shock, Amplify Magic, and Curse of Doom
  • Lava Crab with Burn, Shell Shield, and Conflagrate
  • Robo-Chick with Batter, Overtune, and Wind-Up

Open up with your Lofty Libram’s Curse of Doom.  Shadow Slash 3 times and then use Amplify Magic for a dead Nairn.  If you survive long enough to cast Curse of Doom on Stormoen, do it.  Otherwise, bring in the Crab and use your Shell Shield to block the Turrets.  Use Burn, Conflagrate, and Burn to finish off Stormoen.  Again, if you survive through Stormoen with any health recast Shell Shield and then Burn as much as you can on Summer.  Use Batter to kill Summer, but also use Overtune to gain the speed advantage right before Summer uses dodge.  Use Overtune again when your attack would be blocked by the Dodge to keep the speed advantage.

Wise Mari

mari

Goal: Defeat Tamer with optimal pets

Wise Mari’s Team:

  • Carpe Diem – Grasp, Cleansing Rain, Dreadful Breath
  • Spirus – Arcane Blast, Healing Wave, Soul Ward
  • River – Whirlpool, Pump, Dive

Your Team:

  • Crow with Alpha Strike, Call Darkness, and Nocturnal Strike
  • Scourged Whelpling with Tail Sweep, Death and Decay, and Plagued Blood
  • Snarly with Rip, Surge, and Blood in the Water

Bring your Crow in and destroy Carpe Diem with Alpha Strike, Darkness, Nocturnal Strike, and another Alpha Strike.  Swap to your Whelpling and use Death and Decay because Spirus will likely use Soul Ward.  Then use Plagued Blood and Tail Sweep your tail off.  If you make it to River with some health, congratulations!  You get to do some bonus damage to him.  Do whatever you like because Snarly will 3 shot him whenever you swap him in.  Make sure to Surge before River’s Dive and Rip before you use Blood in the Water.

Blingtron 4000

bling

Goal: Defeat Tamer with optimal pets

Blingtron 4000’s Team:

  • AU – Gilded Fist, Goldskin, Gold Rush
  • Banks – Make it Rain, Uncanny Luck, Buried Treasure
  • Lil’ B – SMACKTHAT.EXE, Extra Plating, Blingtron Gift Package

Your Team:

  • Rabbit (above 281 speed) with Scratch, Dodge, and Burrow
  • Pygmy Direhorn with Trihorn Charge, Horn Attack, and Trihorn Shield
  • Fel Flame with Burn, Immolate, and Conflagrate

Lead with the Rabbit and treat the fight like you would if you were fighting the Thundering Pandaren Spirit, which is to say, dodge damage like crazy.  Scratch, Dodge, Scratch, Burrow, Scratch, Dodge, Scratch, Scratch, Scratch until AU’s finished.  When Banks comes in, start with Burrow and follow the same pattern as before to do some damage to him until your Rabbit dies.  Bring the Direhorn in and immediately use the Trihorn Shield.  Go back and forth between Trihorn Charge and Horn Attack until Banks is finished.  Use the Shield when you can and keep damaging Lil’ B until your Direhorn is dead.  Use your Flame to Immolate and Conflagrate Lil’ B.  Keep using Burn to finish him off.

Wrathion

wrathionGoal: Defeat Tamer with optimal pets

Wrathion’s Team:

  • Cindy – Diseased Bite, Blistering Cold, Ice Tomb
  • Alex – Breath, Ancient Blessing, Flamethrower
  • Dah’da – Shadowflame, Roll, Elementium Bolt

Your Team:

Lead with Emerald Turtle and use Powerball and Shell Shield.  Keep using Powerball until Cindy’s dead, and refresh Shell Shield one round AFTER it expires.  This should rob Cindy of an extra turn and you can Shell Shield up when doing damage doesn’t matter.  When Alex comes in you should be very speedy and able to act first.  Emerald Bite until your Turtle is dead.  Bring in the Whelpling and use Plagued Blood and Tail Sweep until you die (and hopefully Alex will be dead too).  Use Call Darkness right before Alex heals up with Ancient Blessing, or you can use it to finish her off (I like using it right before she heals).  Use Bonkers to Dodge the incoming Elementium Bolt and smack Dah’da in the face with Tornado Punch and Jab.

Chen Stormstout

chenGoal: Defeat Tamer with optimal pets

Chen Stormstout’s Team:

  • Tonsa – Bite, Headbutt, Chew
  • Chirps – Flank, Lullaby, Locust Swarm
  • Brewly – Brew Bolt, Barrel Toss, Inebriate

Your Team:

Lead with the Skywisp Moth and cast Call Lightning and Slicing Wind.  Then block Tonsa’s attack with Cocoon Strike.  Slicing Wind again until Tonsa’s finished.  Chirps will finish off your Moth easily, but then bring in Curious Wolvar Pup.  You should be able to three-shot Chirps with a Maul and two Bites.  Place a Snap Trap down when Brewly is in and do as much damage as you can with Maul and Bite until your pup dies.  When Snarly’s in keep hitting Rip until it hits, and then from my testing Blood in the Water doesn’t have the 25% chance to miss from Inebriate (tried this 5 times and it hit every time).

Other thoughts: You can certainly be a bit more aggressive with the Moth and not use Cocoon Strike.  If you get lucky you may be able to finish off Tonsa a round early.  This doesn’t factor in too much because Chirps will still put you to sleep and setup his opener to kill you (most likely).  Also, don’t worry too much about the weather being a lightning storm going into Chirps’ turn.  He takes 3 rounds jus to gear up to hit you and the storm only lasts 5 rounds now in 5.4.

Taran Zhu

zhuGoal: Defeat Tamer with optimal pets

Taran Zhu’s Team:

  • Yen – Comeback, Blackout Kick, Feign Death
  • Bolo – Punch, Blinding Powder, Rampage
  • Li – Triple Snap, Bandage, Spin Kick

Your Team:

Lead with Sporeling Sprout and cast Creeping Fungus.  You will be stunned on the second turn, but after that use Creeping Fungus again.  Then use Jab.  Yen will use Feign Death when he’s under 50% health, so at that point use Crouch.  Bolo will come in so start again with Creeping Fungus and Jab, Jab, Jab until you’re dead.  Use your Rays to Shadow Shock the rest of the team dead.  You could use other pets that have Shadow Shock, but it’s nice to be able to go first with the Flying racial bonus.

Other thoughts:  Shadow Shock has only an 85% hit chance and I missed a few times in some of my battles, but never enough to lose the battle.  When one of your opponent’s health is below the damage caused by Bite, be sure and use it because it has a 100% chance to hit.